The aim at We make Sound is to treat each project as a bespoke item.
I offer a range of specialised services including:
- bespoke composition for film trailers, web sites, games (both mobile and console)
- sound design
- interactive game audio integration
- foley and location recording
- installations and exhibition space
- exploring new technologies and territories
Please click on the sections below to explore the services in more depth:
These days, it is very simple to use off-the-shelf library music to provide a soundtrack to your film or animation. This is no bad thing, considering much of the material is very high quality. But, there is always that risk that someone else will have used that same piece of music in their project. What if you could have an interpretation of your requirements? That is something We Make Sound excel at; working with you at every step of the process to achieve the desired result.
Often a budget can impose unrealistic contraints on not only time, but the depth at which one can go into tailoring material. We Make Sound believes that each project requires a bespoke tailored approach to achieve that unique and personal sonic signature. I aim to use material from my extensive sample library, ideally recorded myself, rather than off-the-shelf sound effects. The sounds will be filtered, layered and run through a raft of processes to sculpt the sound to achieve the desired effect. Check out the work in my portfolio.
Foley, Location & Field recording
Creating unique sounds often requires going to extra lengths to find sources from the practically infinite sonic universe.
Exhibition & Art Installation
Often help with getting your sonic ideas off the ground can be the key factor in a project's success. I am available for consultation and hands-on assistance, with a wealth of experience at your disposal.
Technically confusing stuff!
Let's say you have a brilliant idea and you require something just that little bit more...but you are not entirely sure how to achieve your aims. It's the kind of challenge We Make Sound pines for. I have extensive knowledge of environments such as LibPd + Pure Data, Plogue Bidule, Supercollider, OSC networking and love putting those skills to good use.
If that sounds a little voodoo, or you think it might be what you need, then its probably best that you get in contact to tell me about your idea!